Release Notes

Nov 7, 2019

Balance Changes

Balance Changes

Here are the changes!

Darryl
• Increased Health from 4600 to 4800
• Increased Main Attack damage from 280 to 300 per shell

Frank
• Increased Health from 5800 to 6100

Rico
• Increased Health from 2400 to 2600

Bull
• Decreased Health from 5200 to 4900

Piper
• Decreased Main Attack damage at max range from 1600 to 1520

Spike
• Decreased Curveball Angle from 100 to 50
• Decreased Curveball Distance from 200 to 100